Media and Technology
INSTRUCTORS
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Sajith Gopinath, Toy and Game Design, NID
Kadambari Sahu, New media -Internal Communications, TCS
Coding Assistance and unity workshop: Ashish Dubey
RELEVANCE
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• This course introduces students to commonly used digital media for game design such as Unity.
• The course provides understanding the basics technicalities of commonly used digital media in the toy and game design area and sensitization to the same.
• The course is especially relevant for Toy and Game design because it gives practical know-how along with creative exploration of the media.
OBJECTIVES
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• This course provides essential techniques, technologies and methods to learn the technical side and aesthetics of media: print, static- moving digital audio visual media.
• This course will help in developing basic knowledge, skills and perception for media: print, static as well as moving digital audio visual media and Sensor Technology.
COURSE CONTENTS
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• Lectures/ presentation/discussions to sensitise students to aspects of visualization, still and moving images, camera angles – point of view etc.
• Discussions on narrative and non narrative structures of story telling and its implications in game design
• Discussions on existing games, gaming technologies and platforms
• Visualization of 2D & 3D, still and moving composition, character design, basic movement, Background composition
• Learning of basic animation software, Narrative and non narrative structure, programming/level design.
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• Lectures, presentations, discussions
• Individual assignments
• Workshop
• Students’ presentations and feedback
• Documentation