Workshop

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Conducted by Ashish Dubey

Hello world Unity

Topics Covered:
Unity interface
Basic 3D elements in Unity
Materials
Scripting basic
UI
Skybox
Textures
Sprites
Physics
Mouse Click inputs
Touch inputs
Ray casting and its explanation
Timer

Whack A Mole

Brief: Select an existing 2D game and re-design it in terms of its visual vocabulary, characters, theme etc without making changes in the programming and interaction.

asish

Hands-on working on a game putting previous days concepts of programming in to action with modifying Whack a mole.

Modified Story and Game

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