Conducted by Ashish Dubey
Hello world Unity
Topics Covered:
Unity interface
Basic 3D elements in Unity
Materials
Scripting basic
UI
Skybox
Textures
Sprites
Physics
Mouse Click inputs
Touch inputs
Ray casting and its explanation
Timer
Whack A Mole
Brief: Select an existing 2D game and re-design it in terms of its visual vocabulary, characters, theme etc without making changes in the programming and interaction.
Hands-on working on a game putting previous days concepts of programming in to action with modifying Whack a mole.
Modified Story and Game